Dead Moon (TurboGrafx-16)

Dead Moon

This side-scrolling shooter includes a total of six scenes spanning areas from Earth to the moon. The story begins with a comet discovered in the vicinity of Pluto that is headed on a sudden collision course with Earth. Mankind narrowly succeeds in diverting the comet's course, and it crashes into the moon.

However, investigations into the damage uncover that what hit the moon was not a comet, but a gigantic mother ship. Power up your ship, destroy enemies and fight your way through the bosses in an attempt to reach the moon's core and protect Earth from alien invasion.

Enjoy the unique world of Dead Moon, including various stages with beautiful backgrounds, a power-up system that increases your attack as well as your defense and bosses that have you altering your ship's direction to fight them.

Dead Moon Review

By Damo

Those naughty aliens! At least this time they had the sense not to try and invade the planet Earth. They are just intent on wrecking the moon instead rather annoyingly! As a solo starfighter pilot it is your job to put an end to this intergalactic mischief in this horizontally scrolling shoot-em-up.

The TurboGrafx-16 isn’t short of decent shoot-em-up games. Virtual Console gamers have been gifted the excellent R-Type, Soldier Blade and Super Star Soldier already, but there are just as many average blasters on the machine as well. Unfortunately, Dead Moon is one such game.

Graphically it’s not a patch on the aforementioned classics, but features some nice, if unspectacular, visuals. The parallax scrolling showcased on some of the levels is pretty neat and the sprites themselves are passable. Sadly there’s nothing here that will really cause your jaw to drop. The same can be said for the sound, the music is rather flat and the spot effects are decidedly unimpressive.

Taking these points into account, Dead Moon could be forgiven if the gameplay was up to scratch. Sadly, this isn’t the case. Dead Moon is insultingly undemanding and is far too short. The correct combination of weapon power-ups will ensure nothing gets even remotely close to your craft and unlimited continues only serve to make the game even easier to finish.

The only vaguely innovative feature to be found in this game is the ability for your ship to face in the direction of the enemy during boss fights. Boss fights are the usual pattern based affairs so once you learn what movements your oversized adversary will make it is usually not too difficult to exploit this to ensure your victory.

Considering how few games were released for the TurboGrafx-16 in the USA compared to its contemporaries, we’re bound to see some below-par releases sooner or later. It might have been a better idea for Hudson to have put Dead Moon on the back burner for the time being at least.

If you’re a shoot-em-up fan you will feel affronted by this insipid and characterless title, and if you detest shooters then there is certainly nothing here that will change your perception. Give this one a miss.

2/5

Average reader rating: 3.00 (2 ratings)

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Dead Moon (Video Clip)

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1. B-WiiNet United States 03 Jun 2007, 00:48 GMT

I like this game, it was fun. The graphics are not the best but hey it's only $6.

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2. Royal United States 05 Jun 2007, 22:26 GMT

If I've never played a shmup before (honestly, I own over 250 games from NES to Wii, and have never picked one up), would this be a decent starting place? Undemanding sounds pretty appealing right about now.

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3. Dazza United Kingdom 05 Jun 2007, 23:06 GMT

Royal - didn't you read the review? :-)

Welcome to the world of the shmup. Trust us and you will be spared much pain trying out shmups which are below par. Try out Soldier Blade on the TG-16, that's a great shooter. Or R-Type on the TG-16 is an entertaining blast.

I'm not saying don't buy Dead Moon, just try the others first lest you get put off the genre! :-p

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4. link64 United Kingdom 08 Jun 2007, 12:28 GMT

Dazza wouldn't this be a good game for a beginner due to easier difficulty.

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5. Dazza United Kingdom 08 Jun 2007, 12:40 GMT

link64 - it's not too hard, but then again blazing lazers and air zonk aren't particulary hard either. I would choose either one of them over this. It isn't a bad game, it just lacks a certain something!

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6. agent_lime 16 Mar 2008, 23:37 GMT

2 stars??? are you serious?!? this is my favourite TG16 shooter!!

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