Dragon Spirit (TurboGrafx-16)

Dragon Spirit

A fantastic world of adventure unfolds in this vertical-scrolling shooter. Sealed away by the gods long ago, the Evil Demon of Darkness, Zawell, seeks to rise again and unleash a new reign of evil. The brave warrior Amur races to rescue Princess Alicia from the demon's wretched clutches.

Amur takes the form of the legendary Blue Dragon and fights his way through the legions of monsters that await in the sky. Battle your way through eight different areas, using your Dragon Breath to bring down airborne targets and Fireballs to wipe out targets on the ground.

Destroy flashing enemies and smash Eggs to uncover different kinds of power-up items. Boost your firepower by increasing the number of heads your dragon has, and defeat all the bosses as you make your way to Zawell's dark lair.

Dragon Spirit Review

By Damo

Throughout the history of shooting games we've faced a hell of a lot of alien rebels and futuristic baddies. The 2D shooter seems to lend itself to these situations - but it's always nice to see a company try something fresh and new. The PC Engine/TG-16 blast-a-thon Dragon Spirit is one such example. Namco had clearly had enough of the traditional 'kill the aliens' plotline and took it upon themselves to break the trend.

Playing in a similar fashion to Phelios (also a Namco title), you assume the role of a fire-breathing dragon with a fierce sense of justice. Your task is to rid your mythical homeland of evil forces which happen to be making all sorts of mischief - dropping litter, scaring old ladies and knocking on doors before running away - that kind of thing. As you might expect this is done by tackling a series of vertically scrolling levels and defeating the big bad boss at the end. The concept may be original, but the execution is pretty standard.

Dragon Spirit looks quite average when compared to the likes of Super Star Soldier and Soldier Blade. The graphics aren't exactly going to set the world alight (this is from 1988 after all) but they're nice enough, with some decent thought going into the design. The trouble is that there's a lot of bare space and things never really get that exciting. The music is worthy of note however, making the (usually poor) PC Engine really sing.

Much like Xevious the action takes place on two plains. You not only have to contend with aerial assaults but also bomb enemies firing at you from the ground. Your dragon can acquire a pleasing range of power ups one of which involves him growing an extra head. The action never gets too frantic but that is not to say Dragon Spirit is not difficult, the large hit-area your dragon has sometimes makes it very tricky to avoid being hit.

For 600 points there are much better TurboGrafx on the Virtual Console, so only purchase this if you're a massive shoot-em-up fan. Everyone else is better off saving their points or trying one of the better examples currently available.

3/5

Average reader rating: 3.10 (10 ratings)

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Dragon Spirit (Video Clip)

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1. Jazzem United Kingdom 07 Jun 2007, 19:03 GMT

...Another TG-16 shooter!?

Good grief! Still, as long as they're great games =)

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2. Dazza United Kingdom 07 Jun 2007, 19:12 GMT

lol you've got to remember that about 80% of the TG-16 library are probably shmups! :-)

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3. Thomas United States 19 Jun 2007, 06:39 GMT

I remember playing this game on the NES a long time ago. While it wasn't my favorite, it wasn't a bad title to kill some time with.

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4. Yoshi175 United Kingdom 20 Jun 2007, 19:54 GMT

This game looks cool

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5. Parallax Abstraction Canada 02 Jul 2007, 20:19 GMT

This game isn't bad but it's very unforgiving and you'll find yourself getting frequently frustrated with it. Back when I actually owned a TG-16, I played this game for hours and only got to the end of the second stage. It requires a lot of memorization to get through and combined with the slow movement speed of your dragon, it can be frustrating. But definitely not to be missed if you're a hardcore shooter fan and in particular, if you like shooters that take a while to master.

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6. Mighty Sash United States 02 Jul 2007, 23:55 GMT

Does anyone else think it is lame that Dragon Spirit also came out on NES but because Nintendo wants to make an extra buck from each buyer that they are releasing it as a TG-16 game?
For one who did love this game as a kid I almost want to boycott it so Nintendo won't continue to release games under the system that gives them the extra $. Besides, few of these virtual consol games get much play time. We get them but after a few days won't play them again for quite some time.

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7. Dazza United Kingdom 03 Jul 2007, 08:45 GMT

@Mighty Sash - I think we should just be happy that Nintendo allowed the better version on to the VC. The improved colour palette and soundtrack alone is worth the extra 100 Wii points.

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8. Bass X0 United Kingdom 07 Jul 2007, 23:14 GMT

I agree with Daz. Never played either version of the game but checking out pics of both, the TG-16 version looks to be the superior. The NES game just looks really poor in comparison.

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9. Seth United States 08 Jul 2007, 00:15 GMT

I absolutely loved this game as a kid. Well, not this game exactly, but the NES spinoff. As for which is better, thats a matter of taste. The TG16 version has graphics and sound much closer to the arcade original, but the NES version has some added material including an introduction story and an easy mode (activated automatically if you die on the tutorial level).

This is one of my all-time favorite shooters, though I admit I'm not a huge fan of the genre in general. Its theme and presentation really make it a lot more interesting for me, playing as a dragon is just really cool no matter how you slice it.

If you're not super-amazing at playing shooters, I highly recommend playing through this one with the turbo keys. It makes the game a lot less frustrating without being overly easy either. It also seems to play a lot easier with an analog stick instead of a D-pad, which is weird since it was never designed with that in mind.

I recommend this game for anyone who enjoys playing as a dragon, since that is really this game's main draw. As you power up, you grow extra heads. Doesn't get much better than that. If they release the NES spinoff in the future, I'll download that version too.

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10. Sektor United Kingdom 11 Jul 2007, 16:09 GMT

This game looks sexy, i am going to buy it XD

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11. geoff United States 08 Aug 2007, 05:53 GMT

You will die on stage 8 many, many, times. Use the cheat code for 90 continues.

Stage 8 is next to impossible. This version of the game is definitely an arcade style version due to the intense difficulty.

Other than that, a very challenging shooter with classic music.

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12. Phillip United States 14 Aug 2007, 00:24 GMT

I loved the NES version of Dragon Spirit, and when I bought this I was expecting a prettier version of that. Unfortunately, I realized that the TG-16 version of this game is a direct port from the arcade, and was lacking features I was expecting from the NES version including an introduction level to decide your difficulty, story sequences in between stages, and different endings. If you died on the first level, you played as a gold dragon with double health, but got a crappy ending. I never did beat it as the blue dragon, but assumed the ending was better.

The gameplay is the same, the graphics are a little better, the soundtrack is still great, but anyone expecting a graphically enhanced version of the NES game should beware. I really miss the sequences.

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13. Merlin United States 23 Jan 2008, 13:40 GMT

I played the TG16 version of this game back in the day, and i had some trouble with it. It's a decent enough shooter, but the real issue is that the main player sprite - the dragon - is friggin' huge. It's tough to dodge hails of bullets and multiple enemies, maneuvering all over the place on the screen, with a gigantic dragon.

That makes the game difficult. It's passable as a shooter, and the concept/artwork is pretty nice, but overall it's not as good as many of the other shooters of the console.

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