Since the inception of the Virtual Console, fans have been waiting hopefully for many must-have titles; people usually have one game they’re especially fond of and would like to see given a new lease of life on Nintendo’s retro gaming service. However, over the past year or so we’ve been amazed by the number of fans we’ve had asking about not an individual game, but for the retro output of an entire company: Squaresoft.
Although VC gamers were granted the sublime Actraiser early on, we’ve seen very little movement from the Japanese giant since. Understandably, people got quite excited when King’s Knight appeared on the ‘coming soon’ list, but sadly that expectation is ill-founded – this certainly isn’t comparable to the likes of Final Fantasy or Chrono Trigger.
Although King’s Knight takes place in the kind of medieval fantasy world you would normally expect one of Square’s RPG epics to be set in, it’s actually a force-scrolling vertical shooter, albeit with very slight role-playing elements. The plot is the usual ‘save the princess’ nonsense and you assume control of four plucky adventurers with particularly stupid names like ‘Ray Jack’ and ‘Toby’. The concept is that when one character dies, you assume control of another.
As you fight your way through each level you come across power-ups that boost your life, speed and firepower. There are also icons that decrease your character’s life-force so it pays to take your time and not wade into the fray thinking everything you pick up is helpful.
In fact, running right into battle is a bad idea full stop, because enemies have an annoying tendency to appear from out of nowhere. You see, your weapons have the ability to destroy scenery and in doing so you not only reveal power-ups but also hostile creatures, which then waste no time in running towards you and inflicting almost unavoidable damage. This is unbelievably irritating because you often find yourself in an inescapable position thanks to the fact that you happened to shoot a nearby wall.
To further reinforce the RPG side of things, there are several elements scattered around the game (usually inside caves) that imbue your characters with special powers when they are all collected. Before you get too excited, it’s worth noting that the eventual pay-off is somewhat underwhelming.
Sonically and graphically the game is a mixed bag; the soundtrack is actually pretty decent but the visuals are terrible. Your heroes mince about like they've got a bunch of pineapples stuck down their codpieces and to call the enemy design bland would be doing it a favour.
King’s Knight is, at best, a brave attempt to try to fuse the vertical shooter with the RPG genre. At its worst it’s a poorly designed and ultimately frustrating mess that really isn’t worth any of your time. Don’t be suckered in by the credentials of the developer; there’s a very good reason why you’ve never heard of this game.
1. Bass X0
26 Oct 2007, 15:21 GMT
well at least square has decided to enter the virtual console ring now. maybe now we'll see some better known square games even if they still refuse to give us their top titles.
2. Atlantis1982
26 Oct 2007, 18:02 GMT
THIS is a Square Soft game? o.O
3. Mii be you
26 Oct 2007, 22:49 GMT
A square game? Hopefully that means Super Mario RPG is almost here.
4. Veszerin
27 Oct 2007, 14:42 GMT
did you all forget about Act Raiser??
5. deggs
27 Oct 2007, 17:51 GMT
i remember this game as a kid. even in the late 80s, or whenever it was that i got it, it was being sold in discount bins (this and that other square nes pre ff racing game that kinda sucked as well)... still, the video makes it look more fun than i remember. maybe i was just coparing it to ff at the time i guess?
6. johnny
27 Oct 2007, 20:07 GMT
WHOA WHOA WHOA WHOA WHOA WHOA! a SQUARESOFT game? This is the greatest news ever!!!! I wonder how the game is like....
7. SKTTR
29 Oct 2007, 10:18 GMT
The first real Square game Hanjuku Hero is being released on the Japanese VC on 30th October 2007.
King's Knight might be the second Square game.
8. SKTTR
29 Oct 2007, 10:19 GMT
PS: Actraiser originally was not a Square game. It's from Enix/Quintet.
9. Hilanderous
31 Oct 2007, 01:23 GMT
This game seems pretty ridiculous, I mean the player is a knight that destroys not only enemies, but the entire scenery with his lance. Just think about that!
I'm going off what I saw in the video clip, I've never played it.
10. Lone
02 Nov 2007, 17:51 GMT
Doesn't look very good to me... not judging from the video at least... but I've never been much for shoot 'em ups... The only square game I'm REALLY looking forward to seeing here is Chrono Trigger though... but I'm sure Square won't let us have that one...
11. Ashfury
03 Dec 2007, 11:58 GMT
Wow, this is so cool. I didn't even know Square made games like these in their early days.
12. Kantir
20 Dec 2007, 11:19 GMT
Its so cute!
Just look at the cute little animated knight! XD
and it has a dragon guy in it too! SO ADORABLE!
13. StarSoldier1
11 Jan 2008, 19:16 GMT
Don't be fooled, this game was buried and forgotten for good reason. It's hard, it looks like crap, and there is no story either. This game blows!
14. Jonno
17 Jan 2008, 17:18 GMT
I remember this game. For today's standards, this hasn't aged well at all.
15. Paperfox
18 Jan 2008, 02:10 GMT
If only they'd give us Chrono Trigger...
16. Damo
29 Jan 2008, 10:05 GMT
SKTTR - but Square now own the rights to Actraiser...so they will have had a say in the VC release. Hopefully this means more Square games might appear in the future!
17. Slionr
16 Mar 2008, 15:14 GMT
No thanks. I would much rather have Chrono trigger or Final fantasy 6. Please Square????
18. Luigison
23 Mar 2008, 02:08 GMT
I've never played this, but it looks unique for a top down vertical shooting scroller to me. I may not get it, but at least Square is giving NA a new game on Monday.
19. antster1983
23 Mar 2008, 14:46 GMT
Is it going to be one a year from Square-Enix?
20. lockelocke
23 Mar 2008, 16:16 GMT
I still have the cartridge for this one; picked it up at a thrift store one day, when I saw the 'Square' label. Hoping to discover a lost RPG gem, what I got was oversimple, and hella boring. It's kind of like Space Harrier, if it sucked. Choosing different players kind of superficially changes what's happening in front of you (look of the level, character sprite, weapon sprite), but doesn't offer any ACTUAL change; Characters are essentially identical, with no distinct abilities or changes in the weapon behavior. Also, there are no weapon pick ups or, really anything to break up the monotony. Plus, every time I turn this bitch on, I start on a different level. What the hell is that? Not worth 500 points.
21. That Guy from Faxanadu
23 Mar 2008, 23:35 GMT
He he he, if you (US) don´t buy this, Square will NEVER release our precious Mario RPG:s and Chrono Triggers!
22. That Guy from Faxanadu
24 Mar 2008, 09:22 GMT
Sounds like a pretty tragic debut for Square-developed games on VC.
23. Quimby
24 Mar 2008, 11:56 GMT
I don't know what your all bitching about. This game represents exactly what is lacking in games today... experimentation & imagination. Square took a risk and tried something a little different and it didn't quite work out. I personally quite like this game (After reading the review I played it on my dreamcast nes emulator) and I could name piles of nes games that sucked more. (but I won't) You know what? I'm going to download it, just to spite all of you whiners who hate it simply because its not ff. Ps. Final Fantasy sucks anyway...
24. Jupiter Adept
24 Mar 2008, 12:35 GMT
Oh, you're only saying that because you live in Australia.
25. Manicfatty
24 Mar 2008, 18:02 GMT
@Quimby - I've never been to Australia, so I could be off - base here...you DO have some sort of freedom of speech, right? Aren't you being a little harsh on ppl for expressing disappointment in a game release? After all, this is a place for opinions, right? I'm an old-school Square fan (not so much in recent years), and I have to say the this release seems to come out of no where, and with little cause.
As for your point regard fresh ideas, and concepts...that's all well and good if it actually works. I applaud Square for trying something new, but when that experiment fails you don't try to ram it down unsuspecting fans throats to milk a sub-standard game for a few more dollars. You file it awaiy and you take with you what worked. As a corporation they can't be blamed for trying to make a buck. To my mind, though, they've just given me one more reason to tell them to collectively go suck it.
26. Manicfatty
24 Mar 2008, 18:07 GMT
@Quimby - I've never been to Australia, so I could be off - base here...you DO have some sort of freedom of speech, right? Aren't you being a little harsh on ppl for expressing disappointment in a game release? After all, this is a place for opinions, right? I'm an old-school Square fan (not so much in recent years), and I have to say the this release seems to come out of no where, and with little cause. I have the cart, which I picked up for $ .50 at a garage sale a few years ago. It kinda stinks.
As for your point regarding fresh ideas, and concepts...that's all well and good if it actually works. I applaud Square for trying something new, but when that experiment fails you don't try to ram it down unsuspecting fans throats to milk a sub-standard game for a few more dollars. You file it away and you take with you what worked. As a corporation they can't be blamed for trying to make a buck. To my mind, though, they've just given me one more reason to tell them to collectively go suck it. This isn't about it not being Final Fantasy. It's about the game stinkin' it up.
27. Manicfatty
24 Mar 2008, 18:49 GMT
@Quimby - I've never been to Australia, so I could be off - base here...you DO have some sort of freedom of speech, right? Aren't you being a little harsh on ppl for expressing disappointment in a game release? After all, this is a place for opinions, right? I'm an old-school Square fan (not so much in recent years), and I have to say the this release seems to come out of no where, and with little cause. I have the cart, which I picked up for $ .50 at a garage sale a few years ago. It kinda stinks.
As for your point regarding fresh ideas, and concepts...that's all well and good if it actually works. I applaud Square for trying something new, but when that experiment fails you don't try to ram it down unsuspecting fans throats to milk a sub-standard game for a few more dollars. You file it away and you take with you what worked. As a corporation they can't be blamed for trying to make a buck. To my mind, though, they've just given me one more reason to tell them to collectively go suck it. This isn't about it not being Final Fantasy. It's about the game stinkin' it up.
28. Manicfatty
24 Mar 2008, 19:22 GMT
@Quimby - I will give you the final point, though - most of the recent takes on FF do kinda rot.

29. link64
24 Mar 2008, 20:24 GMT
looks easy
30. Quimby
25 Mar 2008, 01:45 GMT
@ manicfatty
lol. No, we don't have freedom of speech here technically, as we are still under Queens rule. As for me being harsh, (If the word whiners is a bit harsh I could use wankers lol) it just irks me that people slam games like this because of the fact that the producers made a 'better' (sic) game at some point. If I didn't have my dreamcast (yay!) with my emulators, I would never have played this game due to the reviews. I have become quite addicted to this game now and will download it on it's euro release. IMO this game is exactly what the VC is for - An obscure and enjoyable (if only cheap fun) little piece of gaming history. It is a breath of fresh arse in a medium crammed full of stale, old, and tired space shooters and drab, bog standard platformers.
31. Quimby
25 Mar 2008, 01:50 GMT
Long live Rayjack! oh, wait no, he's dead.
32. Manicfatty
25 Mar 2008, 02:25 GMT
@ Quimby - My Dreamcast is one of my prize gaming possessions. It's neither rare, nor particularly sought after but since I purchased it (midnight the day of it's release), it has, pound for pound, given me more gaming joy than any other system I own. I have seen the emulator you speak of as well as a master system version for the DC. I've never used it on my own, but I've played it on others. Go home-brew!
I understand your point, and I love quirky gems. I have some guilty pleasures of my own...scary ones (can you say 'Ronald Mc Donald'? Yes...I enjoy it even if it's nowhere near Treasure's normal quality!) I enjoy Psycho Fox, and his American cousin Chuck D Head. Not SEGA's shining moments, but different and fun. I too believe that the VC is the perfect vehicle for lesser or unknown gems and should be immediately filled with imports that everyone knows would do well here, but do to money, politics, or licenses didn't see western releases.
Heh...wankers...
33. Manicfatty
25 Mar 2008, 02:45 GMT
Quimby - You want quirky and obscure? Try Super Tempo for the Saturn...or Silhouette Mirage in it's pure Saturn goodness.
34. Masuyo
25 Mar 2008, 05:50 GMT
It would be a lot better if you didn't have rocket skates on your shoes that constantly propel you forward... I don't think this game is a 1/5 though. It's enjoyable to a certain demographic.
35. Damo
25 Mar 2008, 08:50 GMT
Quimby - you don't have freedom of speech because you're under the Queen's rule? WTF?
Last time I check us Brits were allowed to say what we wanted, and I can't imagine it's any different 'down under'...
36. KhaoShar
25 Mar 2008, 10:52 GMT
Question v1.0: Why ze f**** does it still say "Action Adventure" on the packaging if it's actually shmup?
Question v1.1: Is it coming to europe, and when, so I can avoid it?
Question v1.3:Why is everybody comlaining this ain't ff or ct?
37. KhaoShar
25 Mar 2008, 10:59 GMT
To your info: the first three ff's(maybe even every one before VI) sucked by modern standards! There were no graphics, the music in ff1 through3 loops after 20 seconds and the battlesystem was so pre-historic it becomes rock-hard, petrified so to say... I prefere at least the 16bit standards of the remakes, not for the Graphics, but for the whole fun, such as having text boxes more than 4-6 words long: "light warriors, save the princess!" oh please. To me RPGing is about story. Sadly, this is something early NES games lacked in theyr translations, simply because you couldn't fit all the words in the same place that was originally used by whole novels in japanese.
So... you all out there know that the GBA cartridges of ff1&2, 4,5 and 6 do fit in your DS or your NGC's GameboyPlayer as well? That your PSX remakes can be played on PS2 and PS3? That just this year ff1&2 have been released as "anniversary edition" for your PSP? If you only own MS-consoles... why do you bother games like mid-80's ff? Go play mass effect...
38. KhaoShar
25 Mar 2008, 11:04 GMT
As for real pearls like Crono Trigger, Secret Of Mana, Secret Of Evermore etc... I still do know a few guy who would actually buy a Wii just to dl these if they were out, but no matter how often I repeat it, neither Nintendo nor Squarenix listen... °-°
39. Quimby
25 Mar 2008, 14:29 GMT
@ Damo - Yes you can basically say anything you like, but my point is that if the goverment wanted to, they could censor you. Unlike USA we have no constitutional right to free speech. Luckily our respective goverments are pretty easy going now compared to say 200 years ago.
btw Ronald McDonalds Global Gladiators holds many fond memories for me (I think I'll go play it now on my DC MD emu lol) although like many games from that era, it is very dated. (Umm. Kings knight is starting to wear thin now, but I will still dl it when it comes Euroside.)
@manicfatty - Dreamcast rocks all over any other console of its generation, mainly because of it's lack of piracy protection. The homebrew scene is brilliant and for the price of a CD-R, Beats of Rage? Yes Please
40. Dazza
25 Mar 2008, 19:46 GMT
@Quimby - The Queen just phoned to ask me to tell you to stop the off topic discussion!
VC Forums is your friend.
41. Quimby
26 Mar 2008, 01:19 GMT
Lol Dazza - righto mate, points been made
Kings night isn't for everyone, but it's an interesting, quirky, but slightly broken game. 
42. butanebob
27 Mar 2008, 06:57 GMT
This looks a lot like the old Konami game Knightmare for the MSX system. Also Actraiser was developed by a group called Quintet (who also did the soul blazer trilogy) who are no longer around, god bless them!
43. neverine
29 Mar 2008, 03:13 GMT
This game is horrible, the last stage is very difficult, borderline impossible. A total waste of money, I don't recommend it at all.
44. 2hip2beskware
01 Apr 2008, 00:38 GMT
Played it through an emulator for 30 seconds. Excessively hard, and not on par with Square's normal games.
45. H Hog
05 Apr 2008, 14:42 GMT
Slionr: Don't expect Final Fantasy 6 to appear on VC until the GBA port stops selling. Chrono Trigger however, might have a chance...
46. Bass X0
05 Apr 2008, 22:56 GMT
But Final Fantasy has stopped selling on GBA so where is the NES version?
47. rpmurphy
11 Apr 2008, 22:19 GMT
Nostalgia. Enjoyed it a lot when I was younger, more so than the other shmups I had at the time -- it looked great and the music was really catchy. Never could beat it though, since I couldn't figure out what to do on the final stage.
48. rpmurphy
11 Apr 2008, 22:26 GMT
Nostalgia. Enjoyed it a lot when I was younger, more so than the other shmups I had at the time -- it looked great and the music was really catchy. Never could beat it though, since I couldn't figure out what to do on the final stage.
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