Art of Fighting (Neo Geo)

Art of Fighting

This fighting game, released in 1992, began the story of the Sakazaki family and Robert Garcia, further developed in two later sequels. Yuri Sakazaki has been abducted by Mr. Big to punish her father, Takuma, and her brother, Ryo. To rescue her, Ryo and Robert must take on numerous enemies around South Town, eventually reaching the mysterious Mr. Karate.

The passion of the game's creators is evident in the unique game-play elements introduced. These include an energy gauge that is depleted every time a fighter uses a special maneuver, Desperation Attacks that are usable only when a fighter's health is low and camera zooming that adjusts on the fly as fighters move around the stage. All these features ensure that players use strategy and tactics, rather than simply mash buttons. Adding to the mix are little touches such as characters showing cuts when they are injured and voice-over samples during cut scenes. Can you perfect the art of fighting and save Yuri?

Art of Fighting Review

By Damo

What with this, Samurai Showdown, Fatal Fury and World Heroes, the Virtual Console is certainly going to have its fair share of one-on-one fighters!

Art of Fighting was another attempt by SNK to usurp Capcom’s Street Fighter 2 from the position of ‘best 2D fighter’ back in the early ‘90s. Again, SNK have shamelessly stolen plenty of ideas from the aforementioned brawler. Moves are near identical and the characters share many traits, too.

Graphically Art of Fighting is undeniably impressive. The gigantic sprites possess fluid animation and plenty of expression. The screen zooms in and out smoothly in order to keep track of the action. Faces become bruised when the battle becomes heated – a particularly neat touch. The backgrounds are also of a high standard and there are some lovely (but stupidly scripted) intermission scenes as well. It also displays many features that were new to the genre at the time, such as ‘spirit gauges’, taunting and ‘super moves’.

Sadly the game is rather let down by the fact that you can only play as one of two characters in single-player mode (all the fighters are available when playing against another human opponent). The speed of the game is also rather sluggish, especially when compared to the nippy Street Fighter 2 Turbo, which was released at roughly the same time. The scope for fast-paced combos is limited almost from the outset and the game merely becomes a battle of who can hurl the most fireballs before the time limit expires.

Art of Fighting attracted lots of attention when it was first released thanks largely to the visuals. Although it still looks great, the gameplay is far too limited to make it worth playing these days, regardless of the innovative features. Our advice is to avoid this rather average fighter and concentrate on Samurai Showdown or Street Fighter 2 – they’re far more worthy of your time and money.

On a side note, Capcom took issue with the character designs in Art of Fighting and subsequently created ‘Dan’, a lame character who first appeared in Street Fighter Zero/Alpha. Dan is a cross between the two leads of Art of Fighting – Ryo and Robert, and has pathetically useless special moves, such as a fireball that only flies about three feet before fizzling out – just like Ryo’s in Art of Fighting.

Who says game developers don’t have a sense of humour?

2/5

Average reader rating: 3.40 (15 ratings)

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Art of Fighting (Video Clip)

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1. KeeperBvK Germany 13 Sep 2007, 12:24 GMT

"A fighting game in the same universe as Fatal Fury."

Is it really in the same universe?

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2. Drake Netherlands 13 Sep 2007, 19:20 GMT

Yup, the events in the series mostly take place 10 years before Fatal Fury's stuff, and also same city. In later Art of Fighting and Fatal Fury games, a few characters from the other series appear too.

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3. Maxx the Slash United Kingdom 13 Sep 2007, 20:45 GMT

Whoever made this video is clearly a scrub. it's evident in the battle against Todo. Repeared fireballs? Cheap.

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4. morphballer United States 14 Sep 2007, 17:59 GMT

You pretty much have to play like a scrub to beat the AI in this game.

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5. Zweck36 United States 28 Sep 2007, 16:24 GMT

Not true. It takes some time, but after some practice you can fight the AI on any difficulty, without being a scrub. Once you reach that point, it is much easier to appreciate this game.

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6. Jonno United States 01 Oct 2007, 01:32 GMT

This game is somewhat difficult. Although, this game does have more than one special move per fighter right? I remember the SNES versions being really, really bad.

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7. Jazzem United Kingdom 02 Oct 2007, 19:48 GMT

Hoho, I was hoping Dan would get mentioned in the article =D

Anyway, I'll pass on this I think. I like fighters, but this seems pretty average, and I get the impression it'd be better to wait for future iterations.

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8. angel m. rivera collazo Puerto Rico 03 Oct 2007, 15:36 GMT

huge characters,arcade emulation,immediate download!

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9. angel m. rivera collazo Puerto Rico 08 Oct 2007, 16:02 GMT

thanks for the comments.fatal fury is my option.

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10. Kelvin United Kingdom 09 Oct 2007, 09:15 GMT

KeeperBvK, you might also be interested to know that the Final Fight and Street Fighter games take place in the same universe as each other too. I believe Zangief and Mike Haggar were once wrestling buddies.

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11. samalus Spain 09 Oct 2007, 23:09 GMT

I saw it the first time in my favorite arcade saloon (now closed). Amazing then, amazing now... neo-geo was the real thing these days...

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12. Robert Netherlands 13 Oct 2007, 20:20 GMT

Good game, real stylistic like you'd expect from SNK.

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13. Jan Germany 16 Oct 2007, 09:02 GMT

Really good game!!! I am playing it for many years now and somehow it doesn't become boring. Its just too cool.

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14. StarSoldier1 Canada 20 Oct 2007, 10:39 GMT

There are a lot of good Neo Geo games out there. This isn't one of them.

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15. Villain Sweden 01 Nov 2007, 20:15 GMT

@Ryan: I believe you, I really do. But damn, that sound and those graphics look TIGHT. I've never played it, but judging by that video, it almost looks great. But like I said...

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16. Malaka Spain 21 Nov 2007, 08:54 GMT

When I think in a clasics bet´n up, Art of Fig. is one of the beast. a great game in his time and now a day. beter than street fig. II trubo.

...only a opinion


Lain......La red es amplia y basta... dejate absorber...ven con nosotros.....

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17. sam Australia 29 Nov 2007, 05:16 GMT

I spent just as much money on this arcade game as I did on SF2. The rating of 2 stars does not do it any justice. Damo I suggest that you were never a fan of the game to give it such a low score. When compared to SF2 turbo it may seem sluggish, but it doesnt make it any less of a classic, the original SF2 is slow but still genius none the less.

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18. Damo United Kingdom 21 Jan 2008, 16:55 GMT

Sam - you simply cannot compare this to SF2 in my opinion. The gameplay is too sluggish and it basically feels like the developers were just showing how much sprite scaling the Neo Geo could handle. The gameplay does not flow anywhere near as smoothly as SF2; I would even venture to suggest that SNK was finding its feet with this game - exploring the genre in order to come up with a winning formula.

You may think otherwise and that's you choice, but I seem to recall review scores from the time of release being pretty low, too.

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19. sam Australia 07 Feb 2008, 03:00 GMT

Damo - Yes you are right, Art of Fighting cannot be compared to any the SF Series. SF rocks! Regarding the flow of the game, I believe that SNK purposely slowed down the action when a successful hit was landed to further emphasise the impact of the attack and to give the player time to appreciate their attack (especially when versing a mate). This is also true for the other 2 sequels of AOF.

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20. yeeat Canada 13 Feb 2008, 17:40 GMT

OK. I'm going to give this game 3 stars just because it's a good game. However, this game can not stand alone in fornt of king of fighters. If i'm not mistaken some of the charechters already used in KOF, isn't it? Anyway, a good fighting game so far but do i recommend it, yes and no. Yes, because i don't want to you to get mortal kombat 1 instead :D No, wait for the KOF 2000 or some other version of it ;)

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21. KeeperBvK Germany 12 Apr 2008, 21:16 GMT

@ Kelvin: Sorry, didn't see your comment until just now. ^^
Actually I'm having a hard time believing that. I mean...did Capcom state that they were in the same universe? Or did SNK do it? Either way, it would be pretty strange and actually quite some copyright infringement, or wouldn't it?

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22. Adamant Norway 13 Apr 2008, 00:02 GMT

@KeeperBvK: What? Final Fight and Street Fighter are both Capcom franchises. And yes, it was stated by Capcom, and several characters have crossed over between the two.

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23. KeeperBvK Germany 14 Apr 2008, 19:46 GMT

Oops, sorry, you're right. I misread that. ^^"
I thought he meant Street Fighter and Fatal Fury. ;)

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24. TRON United States 27 Apr 2008, 06:16 GMT

This is a great game IMHO, and one of the best fighters from the time period. It's true that many of SNK's titles that followed this one bested it in many ways, but it is a very unique fighter in it's own right. Many people have said it doesn't compare to SF2, and I completely agree with that, but for the simple reason that they are vastly different. This fighter is more hardcore than SF2, and demands that you play at a bit of a slower pace, taking advantage of openings and using some strategy with the special bar. The games biggest fault is in the lack of a 1P vs CPU, given the fact that the enemy AI is already in place, it seems like a big oversight by the developers.

If I rated this game after an hour of play, I would agree with the 2/5, but having played this quite a lot, I would say it's a 5/5, giving SF2 the nudge for being more approachable and more balanced as a 2P game.

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