Treasure has already secured its place in history as a purveyor of "gamers' games", encouragingly flying in the face of the accepted practice of style over content to provide such stone-cold classics as Radiant Silvergun, Ikaruga and Gunstar Heroes. Among the batch of early games developed by the company for the Mega Drive/Genesis, Dynamite Headdy tends to be forgotten… which is a shame, given the quality of the game itself.
Though most commonly known for fast-paced action games, Dynamite Headdy doesn’t quite adhere to the formula, being as it is a platformer. This should not, however be seen as a negative, since this is arguably, along with the aforementioned Gunstar Heroes, the best Treasure game of the Mega Drive era.
The game begins with an interesting premise; a world of puppets is invaded by the evil Dark Demon, whose henchmen, deeming Headdy useless after they kidnap everyone, throw him out on their way. Headdy however, will have none of it, and turns out to be a dab hand at the hero thing. The gimmick (as every platformer must have one) is that Headdy’s head can not only be used for a variety of actions such as attacking enemies and climbing, but can, when appropriate, be changed into a variety of alternate heads that imbue Headdy with new abilities. Amongst others, he can vacuum up enemies on the screen with the vacuum head, he can blow them up with the bomb head, and he can use the hammer head to increase the effect that his head has when hitting enemies.
For those who have played other Treasure games, particularly those on the Mega Drive, there is a familiar feel here, from the rightness of the controls, to the intricacies of the graphics and the colour palette. Everything in the varied stages is alive, everything in the game has the sheen of something polished to the extent possible given the hardware, from the graphics to the music to the control. For a game of its era, Dynamite Headdy holds up surprisingly well.
Downsides revolve mainly around the rather steep learning curve; there are a number of tutorial rooms that kick off the game, but they are somewhat opaque in their intentions and may still leave some players scratching their heads until the various abilities and their purpose become clear.
The game is also not easy, though like the best games, there is a constant niggling need to return to it, to finish just one more level. Despite being hard, it is not unfair or illogical, and can be beaten with time.
Does the game hold up today, and on the VC? In the face of such stiff competition as Super Mario World and the Sonic games, it’s certainly harder to recommend than if it were alone. But that shouldn’t act as a deterrent. Dynamite Headdy isn’t just a great game, and one of the best platformers on the Mega Drive, but it also has the distinct advantage of being a new experience to most people, one that’s well worth the time and effort.
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1. Jazzem
29 Jun 2007, 20:53 GMT
"You got a secret bonus point!"
One of my all time favourite platformers and Mega Drive games, not to mention one of the better barmy Japanese games! Now to decide whether to re-buy it or not...
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2. Brett Celinski
29 Jun 2007, 22:04 GMT
It's weird. Awesome characters. It's hard. It's sick. Download it now!!! Like a platformers version of Gunstar Heroes.
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3. Mendez
29 Jun 2007, 22:06 GMT
I've loved this game for years, and I'll certainly rebuy it as soon as it's out on VC =D
It just skims a 5* with me, but if I gave it 4 it would have been a very high 4.
Reccomended for anyone who likes platformers!
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4. Alegeobla
30 Jun 2007, 03:55 GMT
I love this game, its soooo much fun. My buddy and i used to play it all the time, and then i talked him into giving it to me, and i still play it to this day
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5. Pocketim
30 Jun 2007, 08:48 GMT
After waching the videos it looks a bit like a mix of SSB and Rayman.
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6. Yoshi175
30 Jun 2007, 16:32 GMT
it's nothing like rayman
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7. Mendez
01 Jul 2007, 18:34 GMT
The gameplay mechanics of this and Rayman are very different, but the thing they have in common is their retratable body parts (head for DH and arms for Rayman). They can both use them in similar ways for things like grabbings things, and hitting enemy's.
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8. Pocketim
01 Jul 2007, 22:06 GMT
The Levels look like levels in Adventure mode on SSBM and Headdy looks a bit like rayman so then you get... Headdy Smash Brothers?
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9. SKTTR
09 Jul 2007, 07:17 GMT
As a big Treasure fan (I have Mischief Makers, Wario World and Gunstar Heroes and also played Sin&Punishment and Bangaioh) this comes as a nice surprise that I will definately buy. It also reminds me a bit of Mischief Makers (that cat like boss looks like the one in MM) so that means something really good. Graphics seem crazy and the action is nonstop. Must Have!
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10. Outrunner
20 Jul 2007, 15:28 GMT
This and Rocket Knight Adventures are my all-time favourite Mega Drive games! Can't wait to play it again. Oh and it's nothing like Rayman or Smash Bros.
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11. eMJay
20 Jul 2007, 22:05 GMT
What can i say, the game i've been waiting for the most! Just to replay it again...I check the new releases every week just to see if it has finally arrived! So much thought was put into this game-One of the cleverest, most challenging, satisfying games there is, coming from a legendary games master like myself! If you're someone who likes to try something different from your well known household name platformers, then this is definitely it. Never got the credit it deserved...a classic!
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12. Mendez
23 Jul 2007, 02:02 GMT
I wonder if we'll get this awesome game a week Thursday. It'll be annoying having to wait another month if we don't!
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13. Starwolf_UK
30 Jul 2007, 15:41 GMT
A quick thing to point out. Though its unlikely users with access to the Japanese Wii shop will bother with this site; the US and Europeans versions of this game are actually harder than their Japanese counterpart
A few other Treasure games have ended up that way (Astro Boy: Omega Factor and Silhoette Mirage are the only ones the spring to mind ATM).
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14. GBAKirbster2007
30 Jul 2007, 19:50 GMT
I thought I had seen that character somewhere before....I've never played this, but everyone seems to agree its good, so I guess I'll buy it. Someone said something about Rocket Knight Adventures? That I am DEFINITELY getting, along with Sparkster for the SNES. Sparkster as a character was pretty cool, I mean come on, an armored possum with a sword and a jet pack? How original can you get?! It's a pity that he never got a chance with Sonic and Mario snagging the spotlight....Vectorman was in the same situation. There are and always have been lots of games that people overlook simply because it doesn't sound familiar. Hopefully now those characters might just get the chance to make a comeback.
One last thing, Sin & Punishment on VC FTW. Make our day Treasure!
You know you can do it easily! Give us the Awesomeness NOW!!!!
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15. Razor61289
31 Jul 2007, 17:33 GMT
Looks a bit like Robocod. The same style. It looks good so may download it.
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16. romanista
03 Aug 2007, 08:34 GMT
yup, sin & punishment would be lovely.... also a real function for the VC, like battle loadrunner, to bring us games we originally couldn't get.
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17. Mark
04 Aug 2007, 19:51 GMT
I remember people talking about this game back in the day. But I've never had a chance to play it - till now. Fantastic!
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18. PresidentLeever
05 Aug 2007, 23:19 GMT
Great game, though I used to like it better before playing the Mcdonalds Treasure Land game which is just like a prequel to Dynamite Headdy, except of course for the license. Lots of weird characters and innovative game design, but with a bit less polish to it.. So if you like this one, check that out as well.
Trivia: The japanese version actually had a story in it so it makes more sense, and the somewhat generic-looking robot bosses in the western versions were originally a giant girl doll and two devilish geisha twins.
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19. beefy
28 Sep 2007, 02:10 GMT
it really looks like sonic and rayman combined
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20. Delay
04 Oct 2007, 17:18 GMT
A great game, which together with Mischief Makers proves that Treasure can make incerdible acrion AND jump n`run games.
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21. Juice Lee
08 Oct 2007, 16:20 GMT
At it's heart, Dynamite Headdy is a kids game. It plays very simply, has lots of colorful graphics, and a fun soundtrack. But it takes an adult, or at least a really smart kid, to actually finish the game. It is deceptively simple. When it pulls you in, it starts to get really tough, like any Treasure game. This is the Treasure game that people get nostalgic about, even moreso than Gunstar Heroes. If you are a fan of Treasures games or just quality platformers, this game is for you.
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22. BanjoSonic
04 Nov 2007, 16:39 GMT
Even though it's hard as nails, it's still one of the Mega Drive/Genesis's great platformers and definitely one of Treasure's finest games along with Gunstar Heroes and Sin & Punishment.
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23. Roo
03 Jan 2008, 17:40 GMT
Inventive, classy, charming: there isn't much better on VC than Dynamite Headdy. As far as Treasure's VC releases thus far go, this is the pick! If you've never tried it, bypass those typical Sonic and Mario games and invest in the premier platformer on the Genesis - this!
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24. Outrunner
02 Mar 2008, 14:57 GMT
This should've gotten 5 strars!
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