After the original was released as one of the two debut C64 titles on the VC, we didn't have to wait too long for the even better sequel to appear. At heart the same game, the plus in IK+ refers to a key difference - a third fighter. Whilst you could previously compete against a friend or the computer one on one, you can now take on two opponents at once - although there always has to be at least one computer player.
Much as before, you have a wide range of moves at your disposal by moving the controller in one of eight directions, either with or without holding the fire button. Moves range from simple punches through leg sweeps and even headbutts. A new move introduced is the 'double head kick' which, when properly timed, knocks out both opponents at once!

Due to always having two opponents, IK+ is a more frantic affair than its predecessor, as whilst you are trying to land a move on one, the other is invariably trying to catch you off guard. Each round lasts 30 seconds, and a fighter is awarded points for each successful attacking move (as well as a score). If any fighter reaches 6 points then the round ends there, and they are declared the winner; receiving a score bonus based on time remaining. If a human player is in last place then they are replaced with a computer in the next round, unless there is only one human in which case it is game over. It is possible to come joint last - if this happens both players remain in.
After every two bouts there is a bonus stage that involves deflecting bouncing balls away with a small shield, as they approach from the left and right. At first the bounce height is constant; if a ball is approaching low then it will stay low. In later stages flashing bouncing balls are introduced, which vary their height with each bounce - these can prove difficult to predict! Each successful deflection earns 100 points - survive all balls (around 60) and you get a huge 5,000 point bonus. Score determines the belt you are ranked at (ranging from white to black), so this can be a fast way of progressing.

The graphics and animation remain as effective as before, although there is now only one background as opposed to the previous variety. However, your attention is very much focused on the hectic foreground activities for the majority of the time, so this really isn't a problem. Sound effects are simple but work well; a favourite being the noise your opponent makes when he crumples to the ground. The music is pleasant, although not outstanding, with a quick tempo that fits the game nicely.
Learning the assortment of moves may take a little while, but it's really the timing that you need to master in order to progress to the highest belt. This is no button hacker, there are no 20 move combos that you need to memorise - it's about making the right move at the right time, whilst constantly watching your back. Never is this more true than when playing with another human who, despite a pre-bout agreement to gang up on the computer, could stab (well, punch) you in the back at any moment.
Taking an already good game and adding an extra fighter was a stroke of genius, and results in an exceptionally playable game. Ideal for a quick tournament with your friends, or a longer session of trying to improve your rank, this is a must purchase if you are hankering for a beat-em-up that requires a decent amount of skill, rather than how fast you can push a sequence of buttons.
1. KeeperBvK
23 Jun 2008, 10:31 GMT
Too bad this only has a single background, but still it's definitely way more worthwhile than the original. Pretty much like SF II Turbo to SF II.
2. Dazza
23 Jun 2008, 10:58 GMT
This is the daddy. It improves on the already excellent International Karate by adding a host of new moves and gameplay refinements. It's neat how two human players can gang up on a CPU player.
3. DEMON212
23 Jun 2008, 19:43 GMT
YAY! IK+ FTW!
Bit gutted that it's not 3p. Never knew if the C64 version was. But it's still great, and I really hope that it has the funny remaining, so that I can add it to my review
Also I hope it still allows you to change the background (Sun). Because the AMIGA version had both of those and I loved it
4. Kelvin
23 Jun 2008, 21:54 GMT
Press "T"
Great game, and really impressive to see running without glitches on the humble C64.
5. DEMON212
23 Jun 2008, 23:55 GMT
Thanks Kelvin
Man I can't wait for this. Please hit on Thursday
I'll gladly "settle" for another 2 C64, 2 NG and 1 SMS. Just like 2 weeks ago
6. Mr 64
01 Jul 2008, 13:38 GMT
This is still a great game to this day. The C64 version isn't quite as polished as the Amiga version, but if you compare the specs of the two machines, it's no wonder. The C64 version is without a shadow of a doubt the best 8-bit beat-em up and the sub-game with the shield is worth the download on it's own.
7. Mickeymac
09 Jul 2008, 03:05 GMT
looks boring, but thankfully I won't have to worry about it anyways.
8. CyclopsScott
21 Jul 2008, 09:45 GMT
I LOVED this on the C64... this needs to be available in NA ASAP.
9. DEMON212
25 Jul 2008, 10:11 GMT
Trousers doesn't work
10. Dazza
25 Jul 2008, 10:46 GMT
Whats trousers when its at home?
11. Kelvin
25 Jul 2008, 14:56 GMT
If you press the T key on the keyboard, your opponents' trousers fall down, distracting them briefly so you can get a few quick hits in, or get up if you've been knocked down. I thought you could do it on the C64, but it may be an Amiga exclusive!
12. timp29
26 Jul 2008, 03:47 GMT
Did anyone successfully manage a double head kick on both opponents at once? That was the holy grail on IK+ and I don't recall I ever managed it. Devastated... might have to download just to have the chance of pulling that move off.
13. djshep1973
28 Jul 2008, 02:19 GMT
Wow, this is such a great game! I always wanted this when I was a kid, but never had a C64, so had to be content to drool over its rave reviews at the time...
Now I have it on VC, I have to say it was worth the wait. It just plays so smoothly, the graphics look great and I love the sound fx. Superb.
14. Mayhem
31 Jul 2008, 20:47 GMT
Three human player hacked version on the C64 is always going to rule though...
15. mcc1333
01 Aug 2008, 19:57 GMT
so can play 3 players on the wii or is it just 2?
16. truercki
04 Aug 2008, 12:17 GMT
it is just two players
17. JRAPOCALYPSE
07 Aug 2008, 18:01 GMT
Fun game!! i used to play this on commadore and karateka on apple when i was a kid.
18. puresthatred
08 Aug 2008, 00:07 GMT
A FANTASTIC beat em up. Its a crime that other regions may never get to try this on the Wii but its humour, style, sampled voice fx and incredibly well designed animation/fighting system should be tried out by any beat em up fan. SF2 it aint but its a bit more strategic at times. A great buy for 500 points.
19. pseudo-kid
20 Aug 2008, 11:31 GMT
so ready to kick, flip into a daze!
20. deadly.by.design
19 Oct 2008, 17:57 GMT
That 8-bit head punch is hillarious.
21. rocketman
16 Nov 2008, 19:38 GMT
Still a nice game. Also would like to see the PC game, Budokan for the WiiWare, although I don't know if this game has also been released on any of the consoles.
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